When you beat the lords of cinder and you put them on the thrones, there is a cutscene and you are in a badly aged version of firelink shrine, everyone is gone and you are alone. The ringed city is in the future, firelink shrine is in the present. Then the actual ringed city transports you into the future so long that everything has been turned to ash It would also explain how things are so close to one and other and how things got so messed up what no, the dreg heap is the same place you fight the SoC, but a lot later due to patches being almost hollow Then you get FAR into the future after touching the egg of filianore, a future where the flame Has faded. ![]() It would also explain how things are so close to one and other and how things got so messed up You get to ringed city before or slighlty after beating soc. It would also explain how things are so close to one and other and how things got so messed up the world we see in the Ringed City, according to my Theory, is how the world ACTUALLY looks like due to Time being THIS badly convoluted time is Convoluted, so he could easily be there and be elsewhere quicklyĮdit: I have this theory that the Linking of the Fire has been sort of reseting the timeline for the Fire's lifespan and the Convolution of time is the various "Present timelines" colliding with one and other: explaining why the Oldest areas (DS 1 and DS2) is at the bottom of the Dreg Heep with the area's of DS3 above. ![]() Kind of how Ash Lake is the Land of Ancient Dragons in Dark Souls 1Īs for Patches. The game's intro: it literally starts with that exact same type of field when the Fire Fades, only to vanish when the Lords of Cinder rise once more I think the Ringed City is stuck in the far past and when we disturbed Filianor we actually go to the present MOMENTS before the Dreg Heep Originally posted by Reimu:ringed city is at the very far future
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